Thursday, August 12, 2010

Is the new FF 14 online game going to contend with the rest or flop like FF 11?

Although FF 11 is a great game and has countless players, it still could not distinguish itself among giants like WOW and EVE. The great story, good graphics, and sound were, as expected in any FF, the best part of the game. Once again in FF 14 the story is extremely developed, the graphics are top notch, and the music is epic. But will it gain a following? Unlike most mmorpg’s FF 14 has a unique and precise in-depth story that goes with the unlimited game play. A new feature is the, what I call, the non-adventure classes like cook and carpenter. These extra character’s are the base of the game like any society; But really, who wants to play a cook who finds, buys, or kills for food products and then spends the time to make and sell them? This could have a detrimental effect on the game or it could make it thrive. We will only know when thousands of players log on the 22nd of September (for those of you who get the collector’s edition) or the 30th of September (for those of you who don’t want the onion helm). But the game does have a few things that are familiar to the avid FF player. The cactuar has popped up on the beastiary, gil is the usual money, there is a moogle type race (minus the head tuff) called Lalafell that you can play as, and Akihiko Yoshida is back as the art director after doing FF 12. Overall FF 14 will be much better then FF 11! It has come leaps and bounds since then and will only get better as they add expansions.

If you want to be a beta for this game go to http://entry.ffxiv.com/na/index.html , until August 17, 2010.

All data is from http://na.finalfantasyxiv.com/# where you can see all official updates and info on FF 14.


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